Friday, July 09, 2010

5 Days To Die


In addition to Detective Crisara's conflicting priorities, there is also some ambiguity as to the sequence of events leading up to the fateful car crash and Crisara's perception of them. "Perception is a big theme in the book. For example, Hoverman himself is not written as an all-evil, all-the-time kind of bad guy. As much as I love Mr. Joshua from 'Lethal Weapon,' this isn't him," Schmidt said. "The perception that Ray has of Hoverman has him characterized as Satan himself. When we meet Hoverman, he's not exactly what you'd expect. He cares about his 'business,' but he also cares for his employees and so on. Some of my favorite stories are about perceptions - things like 'The Truman Show' and such. So, yeah, there's definitely more than meets the eye.

"It's actually something I'm a bit worried about when it comes to getting people to pick up the book. With the covers the way they are, and the set up, I worry that it looks too much like standard action fare or something. But then again, maybe that just plays into the theme even better..."

As for why the series will be published in five weekly installments throughout the month of September, Schmidt said, "It's all in the title. He's got 5 days. I can't put out a daily comic, but we could do weekly, so we looked up a good month with five Wednesdays and did it there. It was a happy coincidence that the content suggests itself to this kind of release schedule. That actually wasn't decided until we almost solicited issue #1 many months ago. And IDW hasn't done a weekly comic stunt like this before on its own. So we're really doing this as a test case, but I'm confident the content is strong and I hope people really connect with these characters. There's a lot to them, I just hope I was able to bring that all out in them. And Chee did a fantastic job capturing their facial expressions and movements. He's a tremendous talent just waiting to break out."

"5 Days" artist Chee Yang-Ong, most often credited simply as Chee, previously worked with Schmidt on the BOOM! Studios miniseries "Challenger Deep," created by Andrew Cosby. "I have the glorious Mark Waid to thank for that," Schmidt said of that first collaboration with Chee. "Mark had just joined BOOM! Studios and I had just left Marvel Comics to start Comics Experience. I called Mark to see if there was something I might be able to write for him and he offered me 'Challenger Deep.' It was a concept that BOOM! had, and they asked me to flesh it out. I had a great time working with Mark on it (man, did I learn a ton from him). But Mark had worked with Chee and knew that I really wanted a storyteller for the series and he hooked us up.

We decided any action scene that was more spectacular than anything in the original 'Die Hard' was too much. But you'll feel it when you read it. If someone gets shot once, even if they're not dead, they're out of the fight. That hurts. So, that was very much on our minds as well. I think it makes the fight scenes that much more exciting, personally. But, yeah, sorry, he doesn't take out a Harrier with his .45."

http://www.idwpublishing.com/

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